Let’s assume we need to get fancy shadow above our child nodes that will look like decoration over content and do not respond on any pointer events. This is easy achievable with ::before node, generated by CSS. HTML: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-w... Read more 18 Sep 2023 - less than 1 minute read
I’ve made a function to replace Map keys with specific pattern defined by another Map class. /** * Replaces keys with specific pattern. * * @param {Map} map The replace map. Contains (old key, new key) pairs. */ Map.prototype.replaceKeys = function(map) { if (map.size == 0) return; let newMap = new Map(); // At first add changed item... Read more 29 Mar 2023 - less than 1 minute read
We need compare two methods of map enumeration: via forEach method via entries enumeration Code setup will be: const N = 100000; var m = new Map(); for (var i = 0; i < 10; ++i) m.set(i,i); The first case: var x = 0; m.forEach(function(value){ x += value; }); The second case: var x = 0; for (const [key,value] of m.entries()) { x ... Read more 11 Oct 2022 - less than 1 minute read
Making simple math model for ESO rotation Introduction Rotation is sequence of used skills. We are interested in choosing the best skill rotation to achive the maximum damage per second (DPS), and kill target as fast as possible. Thus we take following assumptions: we ignore light attack weaving, since it has no influence on rotation we i... Read more 21 Sep 2022 - 10 minute read
Check the previous article to recall. Test program for dots comparison In this version I’ve added some new skills including Poison Injection that damage increases as foe’s health goes down. Added comparison of 3 skills builds to compare Maelstrom Arena Bow and Maelstrom Arena Sword. Program code #include <string> #include <iostream&... Read more 12 Sep 2022 - 10 minute read